geometry = new THREE.CubeGeometry( 200, 200, 200 );
material = new THREE.MeshBasicMaterial( { map: THREE.ImageUtils.loadTexture( 'textures/crate.gif' ) });
mesh = new THREE.Mesh( geometry, material);
やっぱりgeometryとmaterialを作ってMeshに放りこむだけwなんちゃって列車シミュレータを開発中w2012/07/21